Everyone must enter and select a nation before the battle begins.
TESTING LOBBY
To begin, click Normal Play for a regular test match or Ranked for the competitive queue and experimental Ranked flow.
Competitive Queue
10 minutes of total war: minimum 4 players, x2 income, no alliances, public leaderboard.
Experimental mode with isolated data and public test leaderboard.
Everyone must enter and select a nation before the battle begins.
Captured zones and stored money decide the final result.
World map, no alliances, no lore, no ally chat.
Final placement changes your visible Ranked power in the testing lobby.
If players drop below the minimum when the countdown ends, the queue is cancelled.
Join the shared Ranked queue from testing.
At 4 players, the room waits 1 extra minute for more commanders.
If the minimum holds, the match opens and the preparation timer begins.
Visible in both Normal Play and Ranked testing modes.
This server is password protected. Enter the password to join.
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Accessing tactical servers...
Your nation was conquered by: ---
Structures: 0
Infantry: 0
Armored Vehicles: 0
Are you sure?
Against:
proposes:
Against:
Reason:
Send a message to ALL active servers.
Sends a restart warning to all servers, then force-reloads them after 30 seconds.
When active, all players (except you) are immediately redirected to the maintenance page. In-game players are force-reloaded. Status: โฆloading
Setting to 100% will automatically end maintenance.
Players in the selected server will see your reason, then be kicked after 10 seconds.
Click "Load Players" to see all players in the room.