Nation Identification

2WarD

TESTING LOBBY

Choose how you want to start

To begin, click Normal Play for a regular test match or Ranked for the competitive queue and experimental Ranked flow.

Detected Sectors

    Competitive Queue

    Ranked

    10 minutes of total war: minimum 4 players, x2 income, no alliances, public leaderboard.

    10 min max Min. 4 players Income x2 No alliances
    Testing queue enabled

    Experimental mode with isolated data and public test leaderboard.

    Preparation 1 minute locked start

    Everyone must enter and select a nation before the battle begins.

    Scoring Zones + cash

    Captured zones and stored money decide the final result.

    Match rules Fast global clash

    World map, no alliances, no lore, no ally chat.

    Rating swing Win more, lose less

    Final placement changes your visible Ranked power in the testing lobby.

    Queue Enter the shared queue. When 4 players are ready, the room stays open for 1 extra minute to fill the match.

    If players drop below the minimum when the countdown ends, the queue is cancelled.

    01

    Join the shared Ranked queue from testing.

    02

    At 4 players, the room waits 1 extra minute for more commanders.

    03

    If the minimum holds, the match opens and the preparation timer begins.

    Ranked Leaderboard

    Visible in both Normal Play and Ranked testing modes.

    1. Loading Ranked leaderboard...

    Settings

    Configure Tactical Server

    Protected Room

    This server is password protected. Enter the password to join.

    UPGRADE

    Text placeholder

    Satellite Synchronization...

    Accessing tactical servers...

    ๐Ÿ‘๏ธ SPECTATOR MODE โ€” you are watching only

    YOU HAVE BEEN DEFEATED

    Your nation was conquered by: ---

    FINAL REPORT

    Structures: 0

    Infantry: 0

    Armored Vehicles: 0

    NOW YOU ARE: --- | GOLD: 1000
    Debug Console
    Performance

    Select Nation

      ---

      Status: ONLINE

      Capital: ---

      Income: ---

      CIVIL STATUS

      Status: ---

      Stability: 0%
      Support: 0%
      War Pressure: 0%
      Civil Economy: 0%
      Unrest Risk: 0%
      Income Effect: 0%
      Pressure Points: ---

      ---

      MILITARY INTELLIGENCE

      Total Power
      ๐Ÿ’‚ Infantry: 0
      ๐Ÿšœ Tanks: 0
      ๐Ÿ’ฃ Artillery: 0
      ๐Ÿ›ฉ๏ธ Jets: 0

      Units Deployed: 0

      ๐Ÿ“ฌ INCOMING REQUESTS

      No incoming requests

      ๐Ÿค ACTIVE ALLIANCES

      No active alliances

      ALLIANCE NETWORKS

      No alliances detected

      โณ SENT REQUESTS

      No sent requests

      Messages auto-delete after 10 minutes.

      COMMAND ASSIGNMENT

      Are you sure?

      NATION NAME

      Owner: Neutral

      BUILDING

      โš–๏ธ PENALIZE PLAYER

      Against:

      ๐Ÿ’‚Remove Troops
      ๐ŸšœRemove Tanks
      โœˆ๏ธRemove Aircraft
      ๐Ÿ’ฐRemove Coins
      ๐Ÿ“‰Reduce Income
      ๐ŸšซKick Player
      โš–๏ธ PENALTY VOTE โฑ๏ธ 30s

      proposes:

      Against:

      Reason:

      โœ… 0 VOTES 0 โŒ
      Docs Privacy

      ๐Ÿ” ADMIN LOBBY PANEL

      ๐Ÿ“ฃ BROADCAST MESSAGE

      Send a message to ALL active servers.

      โš™๏ธ AUTO UPDATE

      Sends a restart warning to all servers, then force-reloads them after 30 seconds.

      ๐Ÿ›‘ MAINTENANCE MODE

      When active, all players (except you) are immediately redirected to the maintenance page. In-game players are force-reloaded. Status: โ€ฆloading

      Progress bar: 0%

      Setting to 100% will automatically end maintenance.

      ๐Ÿ—‘๏ธ DELETE LOBBY

      Players in the selected server will see your reason, then be kicked after 10 seconds.

      ๐Ÿ“ฃ Server Message

      ๐Ÿ” ADMIN PANEL

      ๐Ÿ’ฐ ECONOMY

      โš”๏ธ MILITARY

      ๐Ÿ‘ฅ PLAYERS

      Click "Load Players" to see all players in the room.

      ๐Ÿ“ฃ SERVER MESSAGE

      ๐ŸŽฎ DEBUG